What zombie stories are left to tell in 2019?
While Days Gone reveals its “Freakers” are actually infected, mutated humans instead of the undead, their mindless shuffling and groaning could have fooled me. Turns out the world after a definitely not-zombie apocalypse still gives me deja vu with the familiar themes of “why survive if you can barely live” and “mankind is the true monster we have to fear.”
Stop me if you’ve heard this one, but maybe we’re the walking dead? Think about it.
While Days Gone horde mechanics show a pulse, the rest of the game feels lifeless. Its massive, but repetitive scope renders even those aspects I initially found entertaining a chore.
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