Nour: Food Art Made Playable

Nour is making players hungry. The game’s Kickstarter calls it “an interactive food sim” unlimited by objectives or social mores, leaving players to manipulate the physics of deliciously rendered meals to their heart’s content.

But the more the player interacts with their food, the more the combination of color, sound, and design seems to transpose the experience into a form of performative art, with dishes like avocado toast, ramen, and bubble tea transforming into instruments played by your keyboard (or Midi Fighter, if you so prefer).

This intersection of food and art isn’t new; the two have a rich history together, though not in video games. Few developers that have touched the subject of food, and those that have trended towards gamifying cooking, whether through focusing on its cooperative aspects (Overcooked) or by attempting simulation (the Cooking Mama series). Many games may include edibles as a source of health, but outside of the inventory food has little role to play in the subject material.

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Alyse Stanley